Peter Coeus

A Half-Orc Marshal of Heironeous who often prays on peoples assumption that all Orcs are stupid stumbling brutes by keeping his cunning secrete.


Cleric, 3 Knight, 2
Level 5
Alignment: LG
Abilities: Str 11, Dex 10, Con 14, Int 14, Wis 14, Cha 16
Initiative: +0 Speed: 20 ft. (4 squares)
Hit Dice: 3d8+2D12+10 (40 hp)
AC/TCH/FF: 18/10/18 (+0 Dex, +5 Armor, Shield +3)
Saves: Fort +4, Ref +1, Will +7
BAB/Grapple: 4/4 Space/Reach: 5 ft./5 ft.
Attack: MWK Longsword 6 (1d8-1 19-20/x2 Silver)
or +1 Greatsword +6 (2d6
1 20/x2)
or dagger +4 (1d4 19-20/x2) rng. 10ft.
or MWK Longbow +5 (1d8 x3) rng. 100ft.
Full Attack: +1 Greatsword 6 (2d62 20/x2 remember to drop AC 3)
Special Attacks: Turn Undead 6/day (1d20+8 Damage 3d6+7), Knight’s Challenge 4/day
Racial Traits: Darkvision 60ft, Orc Blood
Class Traits: Turn Undead, Glory and War Domain, Fighting Challenge +1, Knights Code, Shield Block +1
Spells: Cleric (CL3): 1st: 3+1 2nd: 2+1
Skills (Armor Pen -6): Bluff +2, Diplomacy +6, Gather Info +3, Heal +6, Intimidate +3, Knoweledge (Nobility and Royalty) +5, Knoweledge (Religion) +7, Move Silently -6, Profession (Instructor) +5, Ride +8, Search +2, Sense Motive +6, Spot +3
Feats: Weapon Focus (Longsword), Mounted Combat, Divine Ward,
Languages: Common, Orcish, Heironian, Old Oeridian
Gear: +1 Greatsword, +1 Heavy Wooden Shield, +1 Scalemail, MWK Longbow, Silver Longsword


Peter first saw the party at the Adventuring Martyr in the hamlet of Carin Hill. Having had a recurring dream of a shadow that would spring out from the tower like water from a geyser; the vineyards and farms burnt and left fallow allowed to go wild and untaimed. As he heard our champions plan for departure he followed if to only insure that this odd collection of travelers was not tied to his nightmare.

Peter Coeus

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